Zander grew up with Nova Sabine and believes in her cause. However, visions of her death plagued her. Desperate to prevent it, he found himself face to face with an ominous opponent to strong to defeat on his own. Only through luck and the assistance of Asura Kain did he prevail. But his visions didn't stop, showing him a dangerous conspiracy that worked against the Alliance and his House. Now, under the guise of a playboy, he works in the shadows to protect his House, and his Nova Sabine.
Attributes: ST 11 [10], DX 16* [100]; IQ 11 [20]; HT 11 [10]
Secondary Characteristics: Damage 1d-1/1d+1; BL 24 lbs; HP 11 [0]; Will 12 [5]; Per 13* [0]; FP 11 [0]; Basic Speed 7.00* [10]; Basic Move 7 [0].
Advantages:
Acute Touch+1* [0]; Bloodline Purity 2* [0]; Craftiness +3 [15]; Cultural Familiarity (Galactic Federation) [0*]; Galactic Common (Native) [0*]; Honest Face [1]; Immunity (Golden Whin) [1]; Legal Immunity (Alliance Aristocrat) [2]; Luck [15]; Sabine Battle Trance (Combat Sense 1 [24]); Sabine Grace [16], Sabine Sensitivity [13], The Sabine Caress [1]; Status +1 [5], Title (Gentleman) [1]; Visions (Aspected (Death), Overwhelming) [5]; Wealth (Comfortable) [10]; Weapon Master (Force-Sword) [20].
Martial Arts Perks:
Style Familiarity (Graceful Form) [1]
Grip Master (Force Sword) [1]
Trademark move(The Counter step) [1]
Weapon Bond (Force Sword) [1]
Eugenic Perks:
20/20 hindsight (ESP) [1];
Bloodline Purity 2* [0]
Classic Appearance (Aristocratic) [1]
I feel them Watching Me (ESP) [1];
Sabine Bloodline [1];
Disadvantages:
Code of Honor (“Aristocrat”) [-10] ; Duty (House Sabine, Extremely Hazardous Duty, 9 or less) [-10]; Paranoia [-10]; Secret ("Sabine Assassin") [-5]; Selfless [-5]; Sense of Duty (House Sabine) [-5]; Trademark (Northern Golden Whin) [-5]; Vow ("Nova Sabine may never know what I do for her") [-5]
Quirks:
Dislikes (Empire) [-1]
Likes (Booze) [-1]
Lecherous when drunk [-1]
Debt (I owe House Kaine a favor) [-1]
Splatterpunk [-1]
Skills:
Acrobatics (H) DX [4]-16
Acting (A) IQ+4 [4] – 15*
Beam Weapons (Pistol) (E) DX [1]-16
Climbing (A) DX-1 [1]-15
Combat Sense (H) IQ-1 [2] – 10
Computer Operation (E) IQ [1]-11
Escape (H) DX-1 [2]-15;
Fast-Talk (A) IQ+1 [4] -12
Flying Leap (H) – IQ-1 [2] – 10
Force Sword (A) DX+2 [8] – 18
Gesture (E) IQ+1 [2] – 12
Holdout (A) IQ+4 [4] – 15*
Judo (H) DX [4]-16
Jumping (E) DX [1]-16
Karate (H) DX [4]-16
Navigation (Hyperspace) (A) IQ-1 [1]-10
Observation (A) Per-1 [1]– 12
Pilot (Starship) (A) DX-1 [1]-15
Poison (H) IQ [4] – 11
Precognitive Defense (H) – IQ-1 [2] – 10
Savoir-Faire (High-Society) (E) IQ [1] – 11
Shadowing (A) IQ+3* [2] – 14
Stealth (A) DX+4* [4]-20
Vacc Suit (A) DX-1[1]-15
Techniques:
Acrobatic Stand (A) – Acrobatics-4 [2] – 12
Feint (Force Sword) (H) – Force Sword+2 [3] – 20
Timed Defense (Force Sword) (H) [2] – 11 (12 with Sabine Battle Trance)
Cadet Branch Starlane
His notes: They are less prestigious than the Sabine and only came into power after the corruption of the oracular order. Before the Empire took over they were performers, merchants and traders, finding new connections for the Sabine, while there was rumor behind the scenes that they also concerned themselves with smuggling, prostitution and *gasp* murder.
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