Pirates
The mooks I’ve created so far have
obvious relations to the real world. Troopers, criminals and cops
all actually exist, and I’ve largely just replaced real
world firearms with blasters and real-world armor with ultra-tech
armor. If I have one frustration with Star Wars (and thus Psi-Wars),
it is this tendency to keep things “like the real world.” If
we’re going to play in a sci-fi setting, I’d like to explore
sci-fi concepts. Pirates are my first chance to do that, as they
don’t really represent anything that actually exists in the real
world. Certainly, we have our own, actual pirates, but the pirates
of Psi-Wars must necessarily operate in a unique environment: space.