The trick with Leylanda was that she was already pretty good. The only things I really wanted from her were, perhaps, a greater connection into the Imperial Elite and DD-6 as a full-on ally. Before, the latter was highly impractical, but now with robot costs down to a reasonable level, DD-6 should clock in at about 300 points. I haven't checked precisely, but my back-of-the-envelope calculation suggests she's close enough.
But that's only about 25 points. We have a full power-up we can purchase, so what do we get? Psionic Powers and Martial Arts are right out: the point of Leylana is that she's not a combat character, and we're exploring psionic powers. Thus, she's a great opportunity to see if Experienced characters or Heroic characters are good enough. In this case, I've chosen to go with Ghost from the Spy Power-Ups, because I enjoyed her being super-stealthy in Iteration 2, and also becuase the Heroic Power-Up is a full 50 points, which means she can't buy DD-6 as an ally, and I like the idea of that. So, this is Leylana, as a super-competent stealthy spy.
Showing posts with label Leylana Grey. Show all posts
Showing posts with label Leylana Grey. Show all posts
Thursday, November 24, 2016
Monday, May 2, 2016
Lady Leylana Grey 3.0
The Spy template doesn't change much in Iteration 3... but that doesn't mean Leylana has the stay "as is." If there was ever a character to test the upper-bounds of what wealth can do, it's our Princess Bond.
Jealousy [-10]
Overconfidence (12 or less) [-5]
Secret (Is a spy) [-20]
Sense of Duty (Team) [-5]
Beam Weapons (Pistol) DX [1]-14
Body Language Per+1* [1]-16
Carousing (E) HT+1 [2]-12
Computer Operation IQ+1 [2]-15
Current Affairs (High Society) IQ+1 [2]-15
Current Affairs (Politics)+1 IQ [2]-15
Dancing (A) DX [2]-14
Holdout IQ+1 [4]-15
Intelligence Analysis (H) IQ+1 [8]-15
Judo DX-1 [2]-13
Karate DX-1 [2]-13
Lip-Reading Per-1 [1]-14
Observation (A) Per+1 [4]-16
Pickpocket (H) DX [4]-14
Pilot (Contragravity) DX [2]-14
Savoir-Faire (High Society) IQ+3* [2]-17
Search (A) Per+1 [4]-16
Sex-Appeal HT+5* [4]-16
Sleight of Hand DX-2 [1]-12
Stealth DX+2 [8]-16
Streetwise IQ+1* [1]-15
Vacc Suit DX-1 [1]-13
Lady Leylana Grey, Aristocratic Spy, 250 points
Drawn into Darkness by Tara Phillips |
Attributes
ST 10 [0]
DX 14 [80]
IQ 14 [80]
HT 11 [10]
DX 14 [80]
IQ 14 [80]
HT 11 [10]
Secondary Characteristics
Dmg 1d-2/1d; BL 20 lbs; HP 10 [0]; Will 14 [0]; Per 15 [5]; FP 11 [0]; Basic Speed 6.0 [-5]; Basic Move 6 [0]
Advantages
Beautiful [12]
Fashion Sense [5]
Fashion Sense [5]
High Heeled Heroine
[1]
Honest Face [1]
Impersonator +2
[10]
Luck [15]
Sartorial Integrity
[1]
Title [1]
Wealth (Wealthy)
[20] Disadvantages
Duty (Intelligence Agency, 9 or less, Extremely Hazarouds) [-10]Jealousy [-10]
Overconfidence (12 or less) [-5]
Secret (Is a spy) [-20]
Sense of Duty (Team) [-5]
Skills
Acting IQ+4* [4]-17Beam Weapons (Pistol) DX [1]-14
Body Language Per+1* [1]-16
Carousing (E) HT+1 [2]-12
Computer Operation IQ+1 [2]-15
Current Affairs (High Society) IQ+1 [2]-15
Current Affairs (Politics)+1 IQ [2]-15
Dancing (A) DX [2]-14
Holdout IQ+1 [4]-15
Intelligence Analysis (H) IQ+1 [8]-15
Judo DX-1 [2]-13
Karate DX-1 [2]-13
Lip-Reading Per-1 [1]-14
Observation (A) Per+1 [4]-16
Pickpocket (H) DX [4]-14
Pilot (Contragravity) DX [2]-14
Savoir-Faire (High Society) IQ+3* [2]-17
Search (A) Per+1 [4]-16
Sex-Appeal HT+5* [4]-16
Sleight of Hand DX-2 [1]-12
Stealth DX+2 [8]-16
Streetwise IQ+1* [1]-15
Vacc Suit DX-1 [1]-13
Gear
Formal Dress and fab shoes: High Fashion, $15,0000, 1 lbs
(Fabulously) Casual Attire: +1 reaction, $1000, 2 lbs.
Holdout Blaster: 2d(5) Acc 5, 0.35 lbs, RoF 3, Bulk -1, rcl 1, $600
Tiny wrist-mounted radio with encryption chip, disguised as jewelry: +1 reaction modifier, 100 mile range, $2500, 0.05 lbs
Hand-held holographic communicator: $300, 0.15 lbs
Data Reader: $20, 0.1 lb
(Fabulously) Casual Attire: +1 reaction, $1000, 2 lbs.
Holdout Blaster: 2d(5) Acc 5, 0.35 lbs, RoF 3, Bulk -1, rcl 1, $600
Tiny wrist-mounted radio with encryption chip, disguised as jewelry: +1 reaction modifier, 100 mile range, $2500, 0.05 lbs
Hand-held holographic communicator: $300, 0.15 lbs
Data Reader: $20, 0.1 lb
Notes
No Encumbrance
Dodge: 10, Parry (Judo) 10.
This version of Leylana sacrifices her Combat Reflexes in the name of slightly higher social acumen and much higher wealth! She has joined both Tobin and Dun as "Core" characters serving the Alliance, and thus she can participate with their $150,000 budget, and they've each used less than $25,000, leaving her with $100,000... plus she has an additional $200,000 of her own. She only needs about $20,000 for her "standard" gear: Leylana tends to use elegance and social position to gain access to information rather than sophisticated gadgets. Still, that leaves her with a total of $280,000 to play with.
In regards to the spaceship budget, both Tobin and Dun waived their portion of the budget, leaving Leylana $60 million to play with... plus an additional $80 million of her own! That gives her a budget of $140 million, which she chooses to spend on a ship so perfect for her, it's as though someone designed it with her in mind: The Taj Mahal Black model! This corvette is both suitably stylish and a highly effective spy platform, perfect for the artistocratic spy-on-the-go. She calls her ship "Grey Morning."
With our remaining $280,000, let's create a robotic assistant for Leylana to play with. Obviously, an aristocrat of Leylana's standing would have a secretary-bot, which runs us about $60,000, which isn't nearly the amount we need to spend. We can do better.
First, we take a secretary bot, make it beautiful (+0.5 CF), give it medium armor (+$5000), Vibro-Claws ($6000), infrared optics ($500), a Chameleon system ($6000), give it +1 DX (+1 CF), and disguise it all so it looks like a Secretary-bot (+1.9 CF). That gives us a total cost of $221,500. For programming, we already have Secretary-Bot programming, so let's add Assassin-Bot programming with a programmable switch for a total of +$3000. The total costs comes to about $225,000, leaving Leylana (oh, alright, and also Tobin and Dun) $55,000 pocket-money for bribes and drinks and such.
DX 11
IQ 10
HT 10
Basic Speed 5.25
Dodge 7/8 Parry (Unarmed) 8/11
DR: 50
Desperate Flailing (11): 1d cr, C (Secretary-mode only)
Vibro Claws (15): 2d+1(5) cut, C (Assassin-mode only)
Sharp Teeth (15): 1d cut, C (Assassin-mode only)
Traits: Android. Sense of Duty (Leylana Grey), Alternate Form (Assassin-mode/Secretary-mode, unconscious, triggered by command).
Notes: Remember to add +4 to +8 to Stealth when Chameleon is applied, and +3 to Tracking if looking at a trail less than an hour old. When she transforms to assassin-mode, the more delicate "mannequin" form is disrupted temporarily, giving DD-6 a semi-sculpted appearance, mixing obvious robotic features with her previous, mannequin appearance. Most sapients no longer find this "Beautiful."
In regards to the spaceship budget, both Tobin and Dun waived their portion of the budget, leaving Leylana $60 million to play with... plus an additional $80 million of her own! That gives her a budget of $140 million, which she chooses to spend on a ship so perfect for her, it's as though someone designed it with her in mind: The Taj Mahal Black model! This corvette is both suitably stylish and a highly effective spy platform, perfect for the artistocratic spy-on-the-go. She calls her ship "Grey Morning."
With our remaining $280,000, let's create a robotic assistant for Leylana to play with. Obviously, an aristocrat of Leylana's standing would have a secretary-bot, which runs us about $60,000, which isn't nearly the amount we need to spend. We can do better.
First, we take a secretary bot, make it beautiful (+0.5 CF), give it medium armor (+$5000), Vibro-Claws ($6000), infrared optics ($500), a Chameleon system ($6000), give it +1 DX (+1 CF), and disguise it all so it looks like a Secretary-bot (+1.9 CF). That gives us a total cost of $221,500. For programming, we already have Secretary-Bot programming, so let's add Assassin-Bot programming with a programmable switch for a total of +$3000. The total costs comes to about $225,000, leaving Leylana (oh, alright, and also Tobin and Dun) $55,000 pocket-money for bribes and drinks and such.
DD-6
ST 13 (HP 20)DX 11
IQ 10
HT 10
Basic Speed 5.25
Dodge 7/8 Parry (Unarmed) 8/11
DR: 50
Desperate Flailing (11): 1d cr, C (Secretary-mode only)
Vibro Claws (15): 2d+1(5) cut, C (Assassin-mode only)
Sharp Teeth (15): 1d cut, C (Assassin-mode only)
Traits: Android. Sense of Duty (Leylana Grey), Alternate Form (Assassin-mode/Secretary-mode, unconscious, triggered by command).
- Secretary-mode: Beautiful (Off-the-Shelf), Unnatural Features 2 (Mannequin), Computer Brain (Secretarial Programs at 12 to 14), Odious Personal Habit (Preening), Phobia (Squeamish)
- Skills: Administration-13, Savoir-Faire (Servant)-10
- Assassin-Mode: Berserk (12), Bloodlust (12), Chameleon 4 (Extended, Infravision), Computer Brain (Physiology at 10), Infrared Vision.Unnatural Feature 3 (Semi-Scultped)
- Skills: Stealth-15, Shadowing-12, Tracking-12
Notes: Remember to add +4 to +8 to Stealth when Chameleon is applied, and +3 to Tracking if looking at a trail less than an hour old. When she transforms to assassin-mode, the more delicate "mannequin" form is disrupted temporarily, giving DD-6 a semi-sculpted appearance, mixing obvious robotic features with her previous, mannequin appearance. Most sapients no longer find this "Beautiful."
Wednesday, February 24, 2016
Psi Wars: Lady Leylana Grey 2.0
Let's see how Lady Grey fares with her upgrade
Jealousy [-10]
Overconfidence (12 or less) [-5]
Secret (Is a spy) [-20]
Sense of Duty (Team) [-5]
Beam Weapons (Pistol) DX [1]-14
Body Language Per+1* [1]-16
Computer Operation IQ+1 [2]-15
Current Affairs (High Society) IQ+1 [2]-15
Current Affairs (Politics) IQ [1]-14
Holdout IQ+2* [4]-16
Intelligence Analysis (H) IQ+1 [8]-15
Judo DX-1 [2]-13
Karate DX-1 [2]-13
Lip-Reading Per-1 [1]-14
Observation (A) Per+1 [4]-16
Pickpocket (H) DX [4]-14
Pilot (Contragravity) DX [2]-14
Savoir-Faire (High Society) IQ+3* [2]-17
Search (A) Per+1 [4]-16
Sex-Appeal HT+5* [4]-16
Sleight of Hand DX-2 [1]-12
Stealth DX+3* [8]-17
Streetwise IQ+1* [1]-15
Vacc Suit DX-1 [1]-13
Lady Leylana Grey, Aristocratic Spy, 250 points
Drawn into Darkness by Tara Phillips |
Attributes
ST 10 [0]
DX 14 [80]
IQ 14 [80]
HT 11 [10]
DX 14 [80]
IQ 14 [80]
HT 11 [10]
Secondary Characteristics
Dmg 1d-2/1d; BL 20 lbs; HP 10 [0]; Will 14 [0]; Per 15 [5]; FP 11 [0]; Basic Speed 6.0 [-5]; Basic Move 6 [0]
Advantages
Beautiful [12]
Combat Reflexes
[15]
Craftiness +1 [5]
High Heeled Heroine
[1]
Honest Face [1]
Impersonator +2
[10]
Luck [15]
Sartorial Integrity
[1]
Title [1]
Wealth (Comfortable)
[10] Disadvantages
Duty (Intelligence Agency, 9 or less, Extremely Hazarouds) [-10]Jealousy [-10]
Overconfidence (12 or less) [-5]
Secret (Is a spy) [-20]
Sense of Duty (Team) [-5]
Skills
Acting IQ+4** [4]-18Beam Weapons (Pistol) DX [1]-14
Body Language Per+1* [1]-16
Computer Operation IQ+1 [2]-15
Current Affairs (High Society) IQ+1 [2]-15
Current Affairs (Politics) IQ [1]-14
Holdout IQ+2* [4]-16
Intelligence Analysis (H) IQ+1 [8]-15
Judo DX-1 [2]-13
Karate DX-1 [2]-13
Lip-Reading Per-1 [1]-14
Observation (A) Per+1 [4]-16
Pickpocket (H) DX [4]-14
Pilot (Contragravity) DX [2]-14
Savoir-Faire (High Society) IQ+3* [2]-17
Search (A) Per+1 [4]-16
Sex-Appeal HT+5* [4]-16
Sleight of Hand DX-2 [1]-12
Stealth DX+3* [8]-17
Streetwise IQ+1* [1]-15
Vacc Suit DX-1 [1]-13
Gear
Formal Dress and fab shoes: $1500, 2 lbs
Blaster Pistol: 3d(5) Acc 5, 1.6 lbs, RoF 3, Bulk -2, rcl 1, $2200
Tiny wrist-mounted radio: 5 mile range, $50, 0.05 lbs
Blaster Pistol: 3d(5) Acc 5, 1.6 lbs, RoF 3, Bulk -2, rcl 1, $2200
Tiny wrist-mounted radio: 5 mile range, $50, 0.05 lbs
Notes
No Encumbrance
Dodge: 10, Parry (Judo) 10.
In a lot of ways, Leylana has changed the least. We've managed to tag her, officially, as noble, but she's lost her Security Clearance: Clearly the intelligence agency sees her as an asset rather than agent, even if she disagrees. Thus, she walks the line between a genuine spy and a politician. A friend of mine looked at her and said "She's like Princess Leia meets James Bond," which was what I was going for.
She remains primarily a non-combat character, but she feels more effective at combat: Faster, a better shot, and vastly more stealthy. For her spy-skills, I originally chose Impersonator over Craftiness because she felt like the sort of spy who get her intel straight from you, rather than going behind your back. She's a master networker, and in her element in almost any social situation.
And, of course, I chose the aristocratic lens.
She remains primarily a non-combat character, but she feels more effective at combat: Faster, a better shot, and vastly more stealthy. For her spy-skills, I originally chose Impersonator over Craftiness because she felt like the sort of spy who get her intel straight from you, rather than going behind your back. She's a master networker, and in her element in almost any social situation.
And, of course, I chose the aristocratic lens.
Wednesday, January 20, 2016
Psi Wars:"Lady" Leylana Grey 1.0
We have two combat characters, now we need a space princess, only GURPS Space doesn't have space princesses. A spy is more interesting anyway, so we'll make a femme fatale super-spy.
Attributes
"Lady" Leylana Grey, Super Spy
![]() |
Drawn into Darkness by Tara Phillips |
ST 10 [00]
DX 12 [40]
IQ 12 [40]
HT 10 [00]
DX 12 [40]
IQ 12 [40]
HT 10 [00]
Secondary Characteristics
Dmg 1d-2/1d; BL 20 lbs; HP 12 [4]; Will 12 [0]; Per 13 [5]; FP 10 [0]; Basic Speed 5.25 [0]; Basic Move 5 [0]
Advantages
Security Clearance [5]
Photographic memory [5]
Social Chameleon [5]
Indomitable [15]
Smooth Operator +1 [15]
Hard to Kill +2 [4]
Status +3 [15]
Honest Face [1]
Attractive [4]
Luck [15]
Combat Reflexes [15]
Photographic memory [5]
Social Chameleon [5]
Indomitable [15]
Smooth Operator +1 [15]
Hard to Kill +2 [4]
Status +3 [15]
Honest Face [1]
Attractive [4]
Luck [15]
Combat Reflexes [15]
Disadvantages
Duty (Agency, 12 or less) [-10]
Curious (12 or less) [-5]
Overconfidence (12 or less) [-5]
Secret (Undercover Agent) [-20]
Curious (12 or less) [-5]
Overconfidence (12 or less) [-5]
Secret (Undercover Agent) [-20]
Skills
Area Knowledge (Capital World) IQ+2 [4]-14
Current Affairs (High Society) IQ+2 [4]-14
Law (Galactic) IQ [4]-12
Acting IQ+3* [8]-15
Beam Weapons (Pistol) DX+1 [2]-13
Detect Lies Per [4]-13
Diplomacy IQ+1* [4]-13
Intelligence Analysis IQ [4]-12
Expert Skill (Political Science) IQ [4]-12
Computer Operation IQ [1]-12
First Aid IQ [1]-12
Savoir-Faire (High Society) IQ+1* [1]-13
Fast-Draw (Pistol) DX+1* [1]-13
Judo DX [4]-12
Disguise IQ [2]-12
Stealth DX [2]-12
Connoisseur (Fashion) IQ [2]-12
Current Affairs (High Society) IQ+2 [4]-14
Law (Galactic) IQ [4]-12
Acting IQ+3* [8]-15
Beam Weapons (Pistol) DX+1 [2]-13
Detect Lies Per [4]-13
Diplomacy IQ+1* [4]-13
Intelligence Analysis IQ [4]-12
Expert Skill (Political Science) IQ [4]-12
Computer Operation IQ [1]-12
First Aid IQ [1]-12
Savoir-Faire (High Society) IQ+1* [1]-13
Fast-Draw (Pistol) DX+1* [1]-13
Judo DX [4]-12
Disguise IQ [2]-12
Stealth DX [2]-12
Connoisseur (Fashion) IQ [2]-12
Gear
Formal Dress: $1500, 2 lbs
Blaster Pistol: 3d(5) Acc 5, RoF 3, Bulk -2, rcl 1; $2200, 1.6 lbs
Tiny wrist-mounted radio: 5 mile range; $50, 0.05 lbs
Blaster Pistol: 3d(5) Acc 5, RoF 3, Bulk -2, rcl 1; $2200, 1.6 lbs
Tiny wrist-mounted radio: 5 mile range; $50, 0.05 lbs
Notes
No Encumbrance
Dodge: 9, Parry (Judo) 10.
I found Leylana's template similarly constrained and I found it difficult to really give her a sense of character. So, all of the templates seem too simplistic. She seems competent enough, though not particularly combat focused, but we expected that. While she's obviously good at moving among the upper classes, no options existed for actual status or wealth, so I have her merely faking it. Moreover, every "super spy" character out of GURPS Space is going to look almost exactly like Leylana above. Again, Space has given us a template that's "alright, I guess" but not one that allows for much personalization.
I also note that most of the templates have slightly inflated HP, likely to make them more survivable.
I also note that most of the templates have slightly inflated HP, likely to make them more survivable.
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