ST/HP: 7000
Hand/SR:
-4/6
HT: 13
Move:
3/90
(+9)
LWt.:
360,000
Load:
23,000
SM: +13
Occ.:
2000
ASV
DR:
5000/2500*
Range:
5
jumps
Cost:
$300B
Loc.:
gGs21t
Stall: 0
Total
Chase Roll:
+5
*The Sword-Pattern Battleship has 5000 Carbide Composite DR on the
front, and 2500 DR on all other sides (double DR vs plasma attacks
and shaped charge missiles). It also has a force screen with 10,000
ablative, hardened DR.
Notes
Alliance Capital Ship Equipment:- Capital-Scale Tactical Ultra-Scanner:
4000-mile
scan, 400-mile
imaging/bioscan; 360°;
- Targeting Megacomputer: +5
to hit target with a scan-lock.
- Night Vision Sensors: +9
nightvision, ×8
magnification (up to +3 to aimed attacks, if the vehicle aims for
three turns).
- Large Area Jammer: -4
to target with missiles for
all allied ships within 25
miles.
- Distortion Scrambler: May
contest Electronics Ops (Comms) rolls with Electronics Ops (EW); 25
mile range.
- Large Holographic Radio: 10,000
mile range; “conference”
sized holographic projector.
All communications
encrypted.
- Very Large FTL Communication Array:
300-parsec range.
- Hyperdrive: Rating
2; 5 jumps.
- Fusion Reactor: 50-year
lifespan.
- Security: Simple
Electronic Locks and
security cameras at regular intervals;
complex biometric locks for
secured facilities meant for the aristocrat alone; Lifepods.
- Full Life-Support: up
to 2000
people
- Accommodations: 1
aristocratic luxury cabin,
200
cabins, 1800
bunks. 3
months of stored, refrigerated food.
- Facilities: 10-person
strategy ops
(+1
Tactics and Strategy);
10-person
Akashic Shrine (Sensory
Deprivation Chambers; +1 to ESP rolls);
50-person
gym; 50-bed
sickbay; 1 operating theater;
- Cargo: a secured
arsenal capable of
sufficient gear to arm 250
men; Additional cargo can carry 50 tons.
Alliance Capital ship Complement:
- Shuttles:
5
Prestige-Class (or variant) Shuttles.
- 3
Super-heavy
Turrets
(Total
RoF 9)
- 10
Capital
Turrets
(Total
RoF 20);
- 8
mounted
Plasma
Flak Turrets;
Weapon |
Dmg
|
Acc
|
Range
|
Ewt
|
RoF
|
Shots
|
ST
|
Bulk
|
Rcl
|
Super-heavy
cannon |
6d×120(5) burn
|
9
|
170mi/500mi
|
5000t
|
1
|
NA
|
M
|
-10
|
2
|
Capital-scale
cannon |
6d×75(5) burn
|
9
|
60mi/180mi
|
500t
|
1
|
NA
|
M
|
-10
|
2
|
Plasma Flak |
6dx10 burn
|
NA
|
2000/6000
|
100t
|
20
|
NA
|
M
|
-10
|
1
|
Look and Feel
The Sword-Pattern
Battleship comes from an ancient era of Maradonian warfare. They
served with the Lancer-Class Assault Frigates, laying down the fire
necessary to keep the enemy occupied while the lancers advanced and
conquered the enemy ship. When the fleet won the battle, the Sword
would turn its cannons on the planet they orbited, ready to rain fire
down upon it if it did not surrender.
The Sword retains
its traditional appearance. Like the Regal-Pattern heavy cruiser,
the Sword is longer and taller than it is wide, though it has a far
less pronounced “bridge” superstructure. The Sword
bristles with firepower: a line of three, absolutely massive
super-heavy turrets run along the top, and five capital-scale turrets
line either side, interspersed with plasma flak cannons. Thick armor
guard the vehicle, but especially the front which, like the Lancer,
has a great and heavily armored prow that can, if necessary, double
as a ram.
Compared to the
Allegiance and the Regal, the Sword’s interior more closely
resembles the older Lancer. Metal walkways clang underfoot as
technicians and soldiers march through quiet carbide cathedrals of
machinery. Soldiers and technicians sleep in spartan bunks and
attend meals in simple mess halls. The dim glow of floating lights
in recessed alcoves provide all the illumination of the ship. The
bridge begins to more closely resemble modern capital ships, its
harsh metal surfaces taking on familiar, art-deco curves and elegance
and hanging “chandeliers” become more common, but even
here, where guests can expect to stay in simple, compact cabins
rather than bunks, no observation decks or entertainment
establishments can be found. Instead, guests find war room,
strategic ops centers, and a great Akashic shrine, more reminiscent
of the Imperial dreadnoughts, which patterned some of their design
elements from the fearsome Sword-Pattern battleships.
The Sword served
as the centerpiece of Maradonian fleets for centuries. Today, they
struggle to compete with the Allegiance carrier. They have
considerable firepower, to be sure, but a squadron of raptors with
isomeric torpedoes can do more damage than a single Sword and costs
less. It can serve a diplomatic function, but here again, the
Allegiance does it better, and the Regal does it more cheaply. The
Sword, then, tends to linger in the fleets of nostalgic Houses
(especially house Grimshaw), but it does serve a purpose in
protecting carriers from Imperial Dreadnoughts, as it’s one of
the few ships can can go toe-to-toe with one, shrugging off their
hits, and having sufficient speed and maneuverability to outflank
them and fire a devastating barrage with its concentrated firepower.
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