I originally designed the following styles with non-psions in mind. They focus mostly on Expert Skill (Psion), Meditation and Mind Block. However, given that Anti-Psi characters need something to counterbalance powers like True Communion or Psionic Witchcraft, I've added some Anti-Psi and Broken Communion powers as well. Treat these as examples. There might be simpler, smaller mundane styles, or more baroque and sinister anti-psi styles.
Mental Extinction: 3 points
Also called the hymn of the Void, this style focuses primarily on silencing all thought. Characters learn to still their thoughts with Meditation, and therein, create a place of isolation that protects themselves from psychic intrusion. What begins as a peaceful calm can be enhanced into a gaping void of thoughtlessness, which can be most disconcerting to stumble across for telepaths. Masters of the technique have even gained something approximating a true Mind Shield.Anti-Psi characters expand this power, creating endless mental landscapes of nothing in which one can become lost, or even blanking themselves completely, not just to telepathy, but to all psionic perception.
Required Skills:
Meditation, Mind Block
Additional
Psionic Skills: Psi Shield,
Para-Invisiblity
Additional
Skills: Mental Strength, Mind
Shield
Techniques: Deep
Trance, No-Mind
Psionic
Techniques: Mind Trap
Perks: Gaze
into the Abyss, Patience of Meditation, Personal Awareness, Special
Exercise (Requires Mind Block and Meditation 15: May purchase Mind
Shield), Special Exercise (No-Mind doesn't require Invisibility Art)
Optional
Advantages: Danger Sense, Mind
Shield.
The Principle of Noise: 5 points
This more scientific approach to psionic defense seeks first to understand how psionics works, and then seeks to uncover it where it is found, and then finally to use advanced-yet-intuitive principles to hide thoughts. This allows the psi-hunter to openly hunt for nearby psis without tipping his hand as to what he is doing, though anyone reading his mind will certainly notice his unusual way of thinking. This sort of defense tends to be a natural outcropping of societies where individuals take on heavy mathematical tasks (think "Mentats as psi-hunters").
Anti-Psi characters learn to expand upon this principle, taking the random numbers generated by the psychic cryptography technique and blasting it all around them. The result showers those who interact with the anti-psi technique with weathering and mentally exhausting meaninglessness.
Required Skills:
Cryptography, Expert Skill
(Psionics), Mathematics, Mind Block
Additional
Skills: Mental Strength
Additional
Psionic Skills: Interruption,
Screaming
Techniques: Coded
Thoughts, Tiring Scream
Secret Technique:
Tiring Interruption
Perks:
Personal Awareness, Simple Defense, Skeptic, Special Exercise (May
purchase Mind Shield), Tolerance (Any Telepathic Power), Stabilizing
Skill (Anti-Psi; Mathematics), Standard Operating Procedure: Memory
Check.
Optional Traits:
Will;
Optional
Advantages: Eidetic Memory,
Intuitive Mathematician
New Techniques – Art of Noise
Tiring
Interruption: Defaults to
Interruption-5. May not exceed Interruption.
As
Tiring Scream, but applies to Interruption. Any psi interrupted by
your technique also loses 1 FP.
The Way of the Grey Mask: 5 points
This technique focuses on being someone else. The practitioner doesn't learn to hide his thoughts so much as pretend he is someone else. They learn to bury their secrets beneath persona so richly created, they temporarily forget who they actually are! This is obviously a preferred technique among spies and shapeshifters.
In fact, this anti-psi technique is a faded remnant of a now-lost Cult to the Murmuring Angel. Anti-psi practitioners learned to perfectly emulate someone else, even gaining a weird, twisted version of that person's powers, if they have any. Broken Communion assists them by making their lies more believable, changing their features to match their internal image, and blanking the mind with horrifying images. If one joins the Cult of the Grey Mask, they lose who they were, and slowly begin to lose any sense of identity to the corrosive power of the Path of Madness.
Required Skills:
Acting, Dancing, Meditation,
Mind Block
Additional
Psionic Skills: Psionic
Overload
Secret Psionic
Skills: Power Theft
Additional
Skills: Mental Strength, Mind
Shield
Techniques:
Camouflaged Mind-Block,
Communion, Deep Trance, Mind Trap, No-Mind, Penance, True Sight
Additional
Psionic Techniques: Crippling
Attack (Overload), Crippling Attack (Precision Attack),
Secret Psionic
Techniques: Improved Theft
(Anti-Psi Power Theft), Precision (Anti-Psi Power Theft)
Learned Prayers:
Servant of Unreality, Broken
Window, Mask of Madness
Perks: Avatar,
Body Discipline (Dancing), Controllable Disadvantage (Mind-Block
Based; Delusions (False Memories) or Split Personality), Personal
Awareness, Secret Power (Power-Theft as Anti-Psi), Secret Prayer
(Mask of Madness without following the Path of Madness)
Optional
Advantages: Compartmentalized
Mind
Optional Skills:
Occultism, Theology
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