Why is this on Patreon and not on my blog? Well, first, I don't want to interfere with the flow of my setting material and, second, this gets a little rambling and acts as something of a design journal.
Today, I revisit explosives. This may seem an odd choice, but explosives and infrastructure have a symbiotic relationship in the action genre. How many charges do you need to take out a factory? What sort of bombs are at your disposal? When I worked on the insurgency, I realized how important this was, and so I offer a thorough study of appropriate explosives and their impact on the Psi-Wars world, including 5 sample structures you can destroy!
This post is available to all $1+ patrons. If you're patron check it out! If you're not, I'd love to have you.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.