I occasionally peruse Dell'Orto's Dungeon Fantastic; it's good stuff, and he gives me shoutouts and he's still blogging while a lot of my favorite blogs stopped, but a lot of what he discusses isn't that useful to me (and I suspect, a lot of the stuff I discuss isn't that useful to him). Part of it is our respective genres, but there's also a difference in philosophy between how he runs Felltower and how I generally run things, and I think it's typified by the paper man ethos, the amount of investment in your character that I would encourage and that he would discourage, and what that difference means for a lot of games.
Tuesday, July 13, 2021
On Paper Men and Disposable Characters
I occasionally peruse Dell'Orto's Dungeon Fantastic; it's good stuff, and he gives me shoutouts and he's still blogging while a lot of my favorite blogs stopped, but a lot of what he discusses isn't that useful to me (and I suspect, a lot of the stuff I discuss isn't that useful to him). Part of it is our respective genres, but there's also a difference in philosophy between how he runs Felltower and how I generally run things, and I think it's typified by the paper man ethos, the amount of investment in your character that I would encourage and that he would discourage, and what that difference means for a lot of games.
Saturday, July 10, 2021
Parabolic Hearing
Parabolic Hearing is dumb.
Telescopic Vision is questionable in price to utility. It costs 5 level, and it allows you ignore -1 in vision range penalties per level, and -2 if you "aim" first; each level also acts like a level of Acc. Ignoring -1 in vision penalties isn't quite as good as +1 vision, which is worth 2 points, so the value of ignoring -1 or -2 after an Aim action is worth somewhere between 1 and 3 points per level, depending on how you feel about it. The accuracy bonus might vary in your estimation, but the book values it at 3/level (which is only one less than buying a full skill point, but that's not the craziest value).
But Parabolic Hearing is awful. I went to ask this question recently, but apparently this isn't the first time I've been appalled to it, as someone found that I had asked it before. Parabolic Hearing also allows you to ignore -1 per level to hearing rolls based on range, just as Telescopic Vision, but has no "Aim" bonus and obviously no value for accuracy. So why is it 4/level?
I'm repricing it to 2/level, and giving those who use it the ability to "Concentrate" to double the bonus for one particular area ("focus" their hearing). If I've already said this before, my apologies.
Friday, July 9, 2021
The 2021 GURPS PDF Challenge
Oh good, a thing I can blog about. All the cool kids are doing it!
SJGames just unveiled their latest GURPS Kickstarter: the 2021 GURPS PDF Challenge. This looks to be a follow-up on the success of last year's PDF challenge. If you're interested, you should definitely go support it! Since people have been complaining about it on my discord, I thought I would offer my thoughts on it too.