"I can do Calamari Flan… But I can only pay half."
―
Do you know what Psi-Wars needs more than anything? If you answered "Unnecessarily detailed rules on currencies in Psi-Wars that nobody will use" then you, my friend, have the same sort of problem my brain does late at night. Because that's what I wrote. 9,000 words of obsessively detailed currency rules.
Why would I do this? Well, first, because my brain wouldn't shut up about it. I kept coming up with new currency ideas, and I had to sketch them somewhere. Believe it or not, these are somewhat edited down from what I originally had! But more than that, I got to thinking about the Heist, and what people would steal, and how they would expect to get paid. Combined with my recent explorations of finances for other things, I found myself coming up with all sorts of questions, questions like:
- Do cash-based currencies even make sense in a sci-fi setting?
- If they don't, what do people on remote, "uncivilized" worlds use for money?
- If they use cash, or commodity currencies, how much do they weigh?
- How do you handle interstellar commerce? How do you balance the books of a star-spanning corporation or empire?
- If the Empire controlled financial institutions, what prevents them from freezing the accounts of political dissidents?
- Why would the Empire allow the Alliance to use the same financial institutions they do?
- How do criminals get around various laws to buy stuff on the black market or get paid by fixers?
- What does commerce in the Umbral Rim look like? How crazy can we get it?
- Do the Keleni even need money?
- What sort of money did various ancient empires use? Do they still use them?