I wanted to begin with history because history often explains how we got to where we were. Thus, history and cartography are usually amongst the first choices of setting-builders when they get started, as history represents
where things started. History will explain why everything is where it is, making it the foundation upon which we'll build the setting.
That said, I almost held off on it, because history needs to explain how the setting came to be in the shape that it is, and without knowing what that shape will be, how can I write its history? I could just write the history and then from that history derive the setting, but if I have some crazy-good idea later on as I'm working on, for example, geography or technology, should I discard it just because it doesn't fit my history? Of course not. The intent here is not to set everything in stone, but to build, collect and curate inspiration, and tie it together well enough to create a cohesive setting. So, perhaps it would be better to write my history
after I've finished coming up with the setting? After all, that's how
Star Wars wrote
its history: George Lucas said "Space war! Evil magical samurai! Giant planet-killing space station! Details to follow!" and made his movie,
then expanded his universe.
I propose we do
both. Having a decent grounding in the history of our setting well help guide us in our creative efforts. It'll create a framework that will inspire the rest, but as we work on other parts of the setting, we'll fold their stories and histories into the greater fabric of the history we're writing. Thus, we'll do this largely in two parts: Up front, to inspire our work, and at the end, a final edit of all the history we need to explain the setting we've come up with.
Before I begin, though, I'd like to do my usual discussion of setting creation theory. First, we need to justify doing this
at all, and get an idea of what our intent here is. Second, we need a picture of how we're going to proceed, and finally, we need to tools at our disposal.