Wednesday, May 15, 2019

Alliance Vehicle: Sanctuary-Pattern Emergency Response Vehicle

ST/HP: 65

Hand/SR: +2/4

HT: 12

Move: 3/60 (+8)

LWt.: 2.3

Load: 0.8

SM: +4

Occ.: 2+7S

DR: 250/150*

Range: 250

Cost: $2.2M

Loc.: 4rRgX

*The Sancutary-Pattern Emergency Response Vehicle has DR 250 on the front, and 150 on the sides, top, rear and its gunshield. This armor is composite armor: double DR vs shaped charges and plasma weapons.


Standard ARC Ground Vehicle Electronics:

  • Medium Ultra-Scanner: 30-mile scan, 3-mile imaging/bioscan; 360°;

  • Targeting Computer: +5 to hit target with a scan-lock.

  • Searchlight

  • Tactical ESM: +1 to dodge missiles.

  • Navigation: Inertial Compass (+3 to Navigation); fixed homing navigation system (+5 to navigate to a specific signal).

  • Medium Holographic Radio: 1,000 mile range (orbital); “palm sized” holographic console.

  • Rechargeable F-Cells: With sufficient fuel for 1 month of operations.

  • Life Support: Sealed, with NBC filters and environmental control, and one hour of air.

  • Security: Complex Electronic Locks (-4) with Complex Security Alarm (-4); Crashweb (+10 DR for occupant in a crash; driver and side-passenger only)

  • Accommodations and Facilities: Standing room for up to 6 people; a single paramedical bed (+2 to first aid and +1 to trauma maintenance).

The Sanctuary-Pattern Emergency Response Vehicle has a crew of two people: a driver and a gunner. The gunner sits in the exposed weapon mount. The front cabin has room for one additional passenger, and the rear cabin has space for up to 6 people.

The Sanctuary has a single weapon, a blaster cannon, loaded onto its exposed mount. The weapon is stabilized and linked to the sensor system.











Blaster Cannon

6d×3 (5) burn









Look and Feel

The Sanctuary-Pattern Emergency Response Vehicle resembles a sleek, high performance ambulance, about the size of a van, either resting on retractable skids. The body has elegant, wind-swept curves carved out of carbide composite, giving it a glossy white or silvery appearance. The cabin is broad enough for two people to sit: a driver and a passenger. The driver commands an array of computerized sensors and controls, including the sensors, a holographic comm system. The passenger is either a long for the ride, or there to relieve the driver in case of an emergency. The gunner rests in an electronic gun-control system that is half in and out of the rear cabin of the vehicle: his head, shoulders and chest are exposed above the armor of the vehicle, but a gun shield covers him from frontal attacks. He mounts this point from within the rear cabin. The gun mount has a hatch that can be closed and sealed, allowing the vehicle to push through bio-chemical attack or through dangerous atmospheres. The rear cabin, in addition to access to the exposed gun, has a single paramedic stretcher with full trauma maintenance gear, and additional space for up to 6 people, generally alliance regulars.

The Sanctuary, to casual inspection, resembles a cut down version of an infantry fighting vehicle: it has a sensor turret, an exposed-mount heavy weapon, sufficient armor to deflect small arms fire and even semi-portable weapons, and sufficient space to carry a full squad of Alliance regulars. While it can serve in this function, it’s primary purpose is extraction for a wounded space knight. The vehicle’s comm system is keyed into the knights bio-monitor, or it can be signaled via a pre-arranged signal (generally stored within the knight’s comm system). The Sanctuary’s systems then alerts the crew and notes the location, allowing them to navigate directly to the knight. Once there, if they meet resistance, the vehicle itself has sufficient armor to act as cover, the Alliance Regulars deploy under the cover of the exposed-mount cannon, and they can retrieve the noble under the cover of fire. Once aboard the Sanctuary, they can apply truama maintenance and first aid to keep the noble alive until they reach a proper hospital.

The Sanctuary lacks the range and sheer armor or firepower to truly act as a support vehicle for invasion. It can perform in this capacity if necessary, but the Alliance generally use it as intended: as a means of facilitating battlefield rescue. Sometimes, they also use it to assist with riot suppression, and they love to put the sleek vehicle on parade, both because it looks like an impressive combat vehicle, but also because it is, ultimately a vehicle of peace and succor. If the Alliance is trying to woo a population, they may even deploy them in place of ambulances when assisting the common man: nothing says “We care!” like a small contingent of soldiers in parade armor showing up with an ambulance to help your child with their injury...

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