Mailanka's Musings

Saturday, May 16, 2015

The taxonomy of spaceships

Just saving a quick link here for my own purposes
Posted by Mailanka at 1:38 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Newer Posts Older Posts Home
Subscribe to: Comments (Atom)
Related Posts Plugin for WordPress, Blogger...

Psi-Wars Index

Looking to get started with Psi-Wars? Then check out the Psi-Wars Index, which includes the documents necessary to play, a link to the Psi-Wars wiki, and links to various posts across the various iterations.

Support

So you wanna support this blog?"

Popular Posts

  • Martial Arts Breakdown: Luke vs Darth Vader in the Empire Strikes Back
    I would argue that this was the single most impressive and defining lightsaber fight of the original trilogy, and the one that forever ...
  • GURPS Day: How are high point total campaigns possible?
    It's kinda like that. So I'm just curious. How are 300+ character point campaigns even possible? I'm a "lower decks...
  • How Big is Big: Giants and Ogres
     So I've been working on the Psi-Wars take on ogres (the monsters, not the tank), and I ran into the problem I always run into with SM, ...
  • Noble Houses as Organizations, and an Introduction
    I'm not saying it was a great movie, but it does a good job capturing how sci-fi aristocracy might look. The aristocracy of the All...
  • Rant: My problem with flexible magic systems
    If we can set aside Psi-Wars for a second, I came across a video that I want to comment on before I forget it.  The video discusses essentia...
  • A Conditional Injury Deep Dive
    Check out Douglas Cole's Site Here If you’ve followed my material for a while, you may have noticed something of a love affair I hav...
  • Robot Design Revisited
    Psi-Wars needs robots.  Star Wars has its droids, and cute sidekick robots and ominous kill-bots clutter up Pulp Space Opera.  They tell you...
  • Orphans of the Stars: Boardroom and Curia as Organizations
    The Imperial Court by Pictsy The next of our triumverate is organizations , the people who actually build, maintain and attack the capit...
  • Psi-Wars Weaponry Revisited
    Thus far in Psi-Wars, I've used the Ultra-Tech weapons more or less unchanged, though by Iteration 6, it was clear that we needed some c...
  • Armed Styles: The Vibro-Blade
    Back in Iteration 3, we halved the cost of of vibro-blades, but let’s go further: Let’s say that TL 11 weapons are super-fine for free , wh...

Labels

13th Age (1) 40k (3) 7th Sea (1) Abstract Wealth (1) Action Vehicular Combat (7) Actual Play (4) Aeon (2) After Action Report (38) Akashic Mysteries (18) Alexus (2) Aliens (43) Alliance (51) Alternate Rules (9) American in Europe (1) Ancestor Veneration (2) Anime (1) Anti-Psi (3) Apprentice Consulting Occultist (3) ARC (7) Aristocracy (37) Armor (6) Art of Storytelling (6) Artwork (2) Asrathi (3) Assassin (3) Azrael (5) Background Lens (7) Belphegor (6) Bioware (3) Black Friday (1) Blowback (1) Book Review (3) Bounty Hunter (11) Cabal (3) Campaign Design (64) Campaign Report (3) Capital Ships (6) Chancel (4) Character (1) Cheat Sheet (1) Cherry Blossom Rain (7) Chi Powers (4) Collated Rules (3) Commando (1) Communion (46) Computer Game (1) Computer Science (2) Computers (1) Con Artist (1) Cooking (1) Corporation (2) Corvettes (8) costumes (1) Crime (3) Cross-Post (17) Cult of the Mystic Tyrant (23) Culture (1) Cybernetics (2) D&D (1) Dark Side (1) Dark Space (8) Dead Art (1) Deep Engine (1) desiree (1) Diplomat (1) Disease (4) Distancing Mechanisms (20) Divine Favor (7) Divine Masks (22) Doctrine (4) Dogfighting (7) Domain Management (1) Donations (2) Dragon Heresy (1) Dreadnoughts (9) Dun Beltain (4) Dungeon Fantasy (2) Eldoth (4) Elegans (1) Empire (48) Epic Psi-Wars (6) Esoteric Martial Arts (4) Excrucian (1) Faith (1) Family (3) Fantasy (1) Feedback (3) Fighter Ace (3) Fighters (5) Frontier Marshal (1) FTL Travel (1) Funny (1) G-Verse (11) Game Design (16) Game Master Thoughts (49) Games I Didn't Run (3) Games I Play (2) Gaunt (4) Gear (6) General Gaming (5) Ghost (3) GM Advice (19) Good News (1) Grimshaw (1) Gun Design (4) GURP (1) GURPG (1) GURPS (894) GURPS Action (18) GURPS Blogging Community (7) GURPS Monster Hunters (1) GURPSday (1) History (20) Horror (1) HotB (10) House Rules (4) How to Run a Game (8) Imperator (2) index (2) Indie (1) Infrastructure (1) Inspiration (1) Insurgency (8) Japan (1) Jenna Skyrunner (1) Kain (1) Keleni (9) Kendra Corleoni (4) Kickstarter (5) Kirin (5) Kronos (1) Kung Fu (1) Labyrinthine Worlds (10) Lady Blackbird (3) LARP (11) Law Enforcement (4) Leylana Grey (4) Lithian Culture (3) Lord Entropy (2) M'elena (1) Magic (9) Maps (2) Maradonian Culture (1) Martial Arts (63) Martial Arts as Power-Up (17) Martial Arts Breakdown (4) Mass Combat (4) Mass Effect (2) Materiel (22) Math (2) Melee Academy (1) Meta-Blogging (23) Military Organizations (6) Minions (7) Monster (7) Mooks (8) Mothball Update (1) Musings (3) Mystery (1) Mystic (1) Nederlands Week (1) Neo-Rationalism (11) New Years Resolution (2) Nights Black Agents (1) Nobilis (32) Noble Houses (20) NPC Gallery (9) NPCs (9) Officer (3) opinion (1) Organizations (36) Orphan of the Stars (12) Orphan of the Stars - Iteration 1 (9) Paths (13) Patreon (113) PDF Challenge (24) Personal (8) Personnel (2) Philosophy (71) Phoenix Cluster (2) Pirates (1) Planetary Governments (3) Planetary Terrain (9) Player Characters (1) Playtest (30) Politics (6) Polls (30) Power Set (6) Preview (7) Price of Tea in Vancouver (26) Primer (2) Psi Wars - Iteration 1 (7) Psi Wars - Iteration 2 (14) Psi Wars - Iteration 3 (44) Psi Wars - Iteration 4 (118) Psi Wars - Iteration 5 (49) Psi Wars - Iteration 6 (188) Psi Wars - Iteration 7 (252) Psi-Wars (713) Psi-Wars Atlas (11) Psionic Powers (33) Psionic Styles (6) Pyramid (6) Q&A (1) Rafari (4) Rambling (32) Ranathim (27) Rant (10) Real Life (1) Rebellion (7) RedJack (15) Religion (1) Retrospective (18) Review (33) Robots (11) Romancing Tigers (4) RPG (940) Sabine (2) Sample Character (26) Sample Opponents (6) Scavenger (2) Sci-Fi (3) Security Agent (2) Session Design (2) Setting Design (26) Shameless Plug (1) Shinjurai (3) Skairos (8) Skillsets (5) Slaughter City (12) Slavers (2) Smasha (1) Smuggler (2) Social Engineering (7) Sorcery (2) Space Knight (18) Space Monsters (17) Space Opera (730) Space Opera Bestiary (22) Space Templar Chapter (3) Spaceships (73) Spring Weekend 2011 (4) Spy (2) Star Wars (9) Star Wars: the Old Republic (2) Starfighters (10) State of the Blog (22) Subscribestar (15) Summary (2) Support (1) Tactical Analysis (3) Tactics (2) Tall Tales of the Orochi Belt (11) Tan-Shai (1) Technology (41) Template (43) Thanksgiving (1) The Force As (16) The Zero Template Challenge (6) Tinker Titan Rebel Spy (4) Tobin Starlaw (2) Toyland (3) Traders (4) Troopers (3) True Communion (21) Twee Toolaroo (1) Ultra-Tech (68) Ultra-Tech Frameworks (13) Umbral Rim (1) Undercity Noir (3) Vampire (11) Vehicles (64) Vesper Tane (5) Virtue (2) Walter (2) Weapons (11) Website (7) Werewolf (5) What I'm Reading (1) Wiki (45) WoD (26) WotG (8) Wuxia (1) WW1 (2) Yips (1) Yuck (1) Zathare Sorcery (2)

Blog Archive

  • ►  2022 (14)
    • ►  April (2)
    • ►  March (1)
    • ►  February (1)
    • ►  January (10)
  • ►  2021 (89)
    • ►  December (3)
    • ►  November (3)
    • ►  October (12)
    • ►  September (13)
    • ►  August (18)
    • ►  July (4)
    • ►  June (2)
    • ►  May (3)
    • ►  April (8)
    • ►  March (5)
    • ►  February (7)
    • ►  January (11)
  • ►  2020 (116)
    • ►  December (4)
    • ►  November (9)
    • ►  October (4)
    • ►  September (13)
    • ►  August (15)
    • ►  July (17)
    • ►  June (8)
    • ►  May (16)
    • ►  April (8)
    • ►  March (8)
    • ►  February (4)
    • ►  January (10)
  • ►  2019 (166)
    • ►  December (7)
    • ►  November (21)
    • ►  October (18)
    • ►  September (22)
    • ►  August (11)
    • ►  July (9)
    • ►  June (8)
    • ►  May (14)
    • ►  April (11)
    • ►  March (23)
    • ►  February (11)
    • ►  January (11)
  • ►  2018 (103)
    • ►  December (7)
    • ►  November (10)
    • ►  October (11)
    • ►  September (6)
    • ►  August (7)
    • ►  July (5)
    • ►  June (3)
    • ►  May (11)
    • ►  April (7)
    • ►  March (9)
    • ►  February (12)
    • ►  January (15)
  • ►  2017 (209)
    • ►  December (10)
    • ►  November (12)
    • ►  October (16)
    • ►  September (24)
    • ►  August (22)
    • ►  July (16)
    • ►  June (14)
    • ►  May (17)
    • ►  April (18)
    • ►  March (21)
    • ►  February (21)
    • ►  January (18)
  • ►  2016 (257)
    • ►  December (17)
    • ►  November (37)
    • ►  October (20)
    • ►  September (23)
    • ►  August (26)
    • ►  July (21)
    • ►  June (22)
    • ►  May (24)
    • ►  April (19)
    • ►  March (20)
    • ►  February (16)
    • ►  January (12)
  • ▼  2015 (3)
    • ►  July (2)
    • ▼  May (1)
      • The taxonomy of spaceships
  • ►  2014 (2)
    • ►  August (2)
  • ►  2013 (3)
    • ►  June (3)
  • ►  2012 (3)
    • ►  April (1)
    • ►  January (2)
  • ►  2011 (25)
    • ►  December (2)
    • ►  October (1)
    • ►  September (1)
    • ►  August (2)
    • ►  July (6)
    • ►  June (1)
    • ►  May (11)
    • ►  April (1)
  • ►  2010 (67)
    • ►  December (1)
    • ►  November (2)
    • ►  October (8)
    • ►  September (1)
    • ►  August (9)
    • ►  July (8)
    • ►  June (3)
    • ►  May (8)
    • ►  April (7)
    • ►  March (4)
    • ►  February (6)
    • ►  January (10)
  • ►  2009 (45)
    • ►  December (7)
    • ►  November (15)
    • ►  October (10)
    • ►  September (4)
    • ►  August (7)
    • ►  July (2)

My Blog List

  • Dungeon Fantastic
    Felltower tomorrow - A reduced crew of players will attempt to finish out the fight tomorrow. I think it's doable as long as people don't get hung up on: - kill maximization -...
  • Octopus Carnival
    Let's Read the 4e Dark Sun Creature Catalog: Ulruun The Repugnant - Ulruun, a bald and beardless dwarf in a fancy tunic. He's smiling repugnantly. We’re fresh out of Sorcerer-Kings, but there are still a couple of randos ...
  • Gaming Ballistic
    Mission X: Obviously Not 2025. Life happened, read on. - Mission X development slowed to a crawl due to rapid onset adult responsibilities from Nov 2024 through today. I will try and get back on pace for 2026, ...
  • Chain Link and Concrete
    An Unofficial Officer Remix for Bolt Action v3 - Back in v2 I had an idea on an alternative means of putting stats on officers, but as a general thing I've been hesitant to really publish out rules chan...
  • Worlds Beyond Earth
    Guildfleet Yeemo, A Psiwars City - Guildfleet Yeemo is another location for Psi-wars. It is a mobile city of Traders built into former warships. I love the Traders, and I built this fleet ...
  • Just Roll 3d6
    Quanto Custa uma Aposta na Lotomania? - A Lotomania é uma das loterias mais queridas da Caixa Econômica Federal no Brasil, especialmente por sua mecânica única: você marca 50 números de 100 e pod...
  • Shooting Dice
    Firearms in the Life and Work of H.P. Lovecraft - Many years ago I wrote an article on “Lovecraft and His Guns”, outlining H.P. Lovecraft’s personal gun collection, or at least what I knew about it then. I...
  • GURB- The Generic Universal Roleplaying Blog
    Fictional Firepower: M240 Incinerator Unit (Aliens) - Aliens is an awesome movie, I don't think I'll get to many counters to that statement (and if you do; hey! It's a free country, you can be wrong if you w...
  • Game in the Brain
    Moved to Gameinthebrain.com or blog.gi7b.org - You will notice I'm more active now in blog.gi7b.org
  • T Bone's Games Diner
    Game design musing: Pricing breadth in skills -
  • Sean Punch's Journal
    Another week in the life of GURPS - This week is named Hugh. The news: • Another week balanced between writing and project management on things I can't share right now. • My updates to the W...
  • Game Geekery
    Overview of 2019 - Happy 2020 (nearly)! Like previous years (2018, 2017, 2016, 2015), I’m taking a look back at the year in Mook, Game Geekery, and GURPS/Steve Jackson Games ...
  • Above the Flatline
    Progress Was Made - Today saw a lot of progress with the hex map. I've created a new map that is based on 5-mile hexes, places dots for each of the 25-mile hexes from the prev...
  • A Literate Programmer's Blog
    Worldcon 77 Dublin: Day Zero - Wherein I finally restart my blog on the occasion of my second Worldcon
  • The Collaborative Gamer
    Creating Halewater VI – The Blacksmith - In my last few posts I’ve been creating the little hamlet of Halewater – a hometown for a hypothetical fantasy PC. I’ve been proceeding on the assumption t...
  • Let's GURPS
    Cheat Sheet - Conditional Injury - If you are interested, check it out. Conditional Injury is a wound based system to replace the hit points in GURPS. I don't necessarily prefer one or the...
  • Path of Houserules
    Aggression and The Last Gasp - I’m working on putting together a new campaign, a fantasy action/political intrigue one called Tales of Heian Twilight. There are going to be some vague ...
  • n-Body Politics
    Transformative Tech: Production - All of that new technology is nice, but you can’t use it if you can’t get your hands on it - and for that, you need to produce everything. This post is me ...
  • Libris Ludorum
    Psi-Wars Playtest Session 1 After-Action Report. - Player Characters *Knight Commander Evander Rook*, Imperial Space Knight *Sherri Grace,* Slave-Soldier Bounty Hunter *Abbot Chance, Imperial Intelligence H...
  • Blogging at Default, Taking Extra Time
    The Aquarians - The Second Human Empire are a state of Aquarians and a highly militaristic government led by the mysterious Gemini throne and The Twin Queens. As the name ...
  • Hard Maths
    Meta: The Return - Me, returning to my blog. The Internet, 1983 (colourised). So it's been a while. The main reason for this was that the players for the game I had been pl...
  • No School Grognard
    New Dawn Session 22: July is not a Quiet Month - *Precis*: The PCs plan to spend July retraining their army, but the Orcs have other plans. The 22nd session of my GURPS Fantasy Mass Combat game New Dawn ...
  • Southern Style GURPS
    Magical Style: The Way of the Rookery - Point-blank, this style is inspired heavily by the Dishonored series of games, and there are many bits that call back to it. The character classes from th...
  • RPG Jutsu
    Saving Throw – Is it a Valid Mechanic? - Saving Throw – What is it? If you have been gaming long enough then you will have come across the concept of a saving throw. The idea of the saving throw...
  • GURPS Overhaul
    Combat Posture - For our first Overhaul on this blog, we'll be getting rid of the distinctions amongst maneuvers. The original plan was to combine Extra Effort in Combat, ...
  • Code By Clockwork
    GURPS Calculator 2.6: Monster Repository - Click here to go straight to the repository and get started! The Monster Repository is a database of community submitted characters (PC/NPC/Monster). Usin...
  • The Terran Confederation Wants You!
    Setting Off - This all started because of Mailanka’s GURPS Psi-Wars blog. Give that a look: it’s well worth your time to see him iterate a set of rules and a setting for...
  • Apocalyptic Analysis
    Analysis: Back to GURPS at last...but why? - 2016-12-20 Back to GURPS! But why? First, some background on the lack of GURPS After almost 3 years of near-weekly GURPSing from 2012-2015, we stopped p...
  • Decanic Trappings
    Take 3.5 - Players of a certain popular RPG system will be familiar with the notion of “taking 10”, accepting a central result instead of going through the trouble of...
  • RPG Gulag: Random thoughts about GURPS
    GURPS Effect: Salarians - Biological Templates for Council Races: Part II Salarians think fast. Move fast. Speak fast. Broken sentences. Can get annoying quickly. Caution advised w...
  • Legacy of the Ten Kingdoms
    How to design a kingdom - As expected, I was extremely tried yesterday and I couldn't muster the energy to write a blog post. In my previous post, I said I would talk about how I wi...
  • Gentleman Gamer
    Campaign structure – Encounters and conspiracies - Last week I discussed the different arenas that my campaign, Operation Sandman, is going to focus on. Each arena is a different aspect of my campaign tha...
  • Gaming Ballistic
    Violent Resolution - The End of the Revolution - This marks the end of the Violent Resolution blog series here on Castalia House. I'd like to thank Jeffro for recommending me, and Castalia House for givi...
Powered by Blogger.